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Jianda Zhen
Jianda Zhen

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May 25, 2021

Blog Post 9: Course Reflection

If I could only have one interest, it would be games. This was the first time I had ever formally learned how to make a game in a class, both board games, and video games. Even though I don’t think I did well, I still feel I gained a lot. …

1 min read

1 min read


May 20, 2021

Blog Post 8: Final Project

Title:What’s Wrong with this Group of Adventurers Credits Developed by Jianda Zhen Art by RPG Maker MZ Programming by Jianda Zhen Designer: Jianda Zhen Producer: Jianda Zhen Music: Credit by RPG Maker MZ Description As the protagonist, the player organizes a team of four to challenge the demon king. Before they…

2 min read

Blog Post 8: Final Project
Blog Post 8: Final Project

2 min read


May 9, 2021

Blog Post 7: JackBox Game

Discuss mechanics and your experience with your peers in the game. I think this game can be classified as a party game. And the core mechanics of this particular party game is Voting. The reason is that the game’s winning and losing decisions are not determined by the player’s performance…

1 min read

Blog Post 7: JackBox Game
Blog Post 7: JackBox Game

1 min read


Apr 20, 2021

Blog Post 6: Video Game Prototype

Title:Midnight Grimoire Credits: Art by Wilson Hu Programming by Jianda Zhen Music: Castlevania — Vampire Killer by Kinuyo Yamashita Castlevania II: Simon’s Quest — Bloody Tears by Kenishi Matsubara Controls: Move: WASD Jump: Space Attack: J Issues: The death settlement screen and the clearance screen have no content, they are black screens. Enemy AI is not perfect, they only go in one direction. In addition, enemy movement animations and death animations cannot be toggled and displayed. The player’s motion animations are not consistent. There are no restrictions on jumping. The attack action is not perfect, the spell is not fully cast.

1 min read

Blog Post 6: Video Game Prototype
Blog Post 6: Video Game Prototype

1 min read


Apr 11, 2021

Blog Post 5: First Playable

Midnight Grimoire Play in your browsertzuhyo0927.itch.io Game: Midnight Grimoire Description: Play as a young witch hell-bent on revenge for the death of her teacher. Storm the headquarters of the holy knights and seek the head of the high paladin. Wield the forbidden Midnight Grimoire to lay waste to enemies with a myriad of powerful spells.

2 min read

Blog Post 5: First Playable
Blog Post 5: First Playable

2 min read


Mar 2, 2021

Blog Post 4: Video Game Lab

Game 1: This Is The Only Level Link: https://armorgames.com/play/4309/this-is-the-only-level The first game was a Mario-like game, and it’s been around for a long time. The mechanic of the game is flat jumping. What’s interesting is that the rules of dynamic are different for each level. It’s a very typical platformer…

2 min read

Blog Post 4: Video Game Lab
Blog Post 4: Video Game Lab

2 min read


Feb 22, 2021

Blog Post 3: Prototyping

Game: Get to the 21 (Session One) Description: This game is a card game for two people. Two players each draw 13 cards and play one, two, or three cards according to the rules. The total number of cards played by both players is 21. …

5 min read

Blog Post 3: Prototyping
Blog Post 3: Prototyping

5 min read


Feb 11, 2021

Blog Post 2: Gam Lab I

Games Played: Klondike Solotaire Introduction: Klondike Solotaire is a family of solitaire games with a standard playing card deck. While most Patience rules are for 1 player, there are a few Patience game rules for 2 players! There are also commercial versions available with a collection of 2 full card…

8 min read

Blog Post 2: Gam Lab I
Blog Post 2: Gam Lab I

8 min read


Feb 8, 2021

Blog Post 1: Internet Arcade

I said Street Fighter.This is an arcade version of the Street Fighter series from ’96. The main content of the game is two people fighting.There are many characters and almost every character has a different fighting style and moves. I beat the opponent, but I was still surprised at how good the game AI was in 1996. The difference between playing on an emulator and playing on raw hardware or arcade cabinets is the feel of the controls.Arcade’s flexible joysticks and lightweight keys are notoriously hard to feel on a keyboard, something that’s hard to do on a keyboard.The thing about browser emulation is that we should be able to easily play the classic games of 1996 by 2020.

1 min read

Blog Post 1: Internet Arcade
Blog Post 1: Internet Arcade

1 min read

Jianda Zhen

Jianda Zhen

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